Rule Zero Over The Years

I don’t reblog things often, but in light of some recent posts around the webs, i’d like to share this.

Geek Related

A recent question on RPG Stack Exchange had me researching the attitudes of Dungeons & Dragons towards rule interpretation over the years and I thought I’d expand it into a post here.

The allowed scope of DM rulings has absolutely changed over time in D&D.  The balance between Dungeon Master’s discretion versus reign of the rules versus player empowerment has always been debated in D&D circles but there’s a clear evolution of thinking across the span of versions.  The attitude towards rulings vs. rules in the game shows up

  •  directly and explicitly in the rules text
  •  implicitly in the text and detectable via textual analysis
  •  in the surrounding publications considered semi-canonical (Dragon magazine, nowadays forums and designer blogs), and
  •  the culture of gamers surrounding it.

Let’s stick mostly to the first two in the interest of space.

Original Dungeons & Dragons (0e, OD&D)

In the origins of the game, Chainmail

View original post 6,733 more words

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s