Paelnor is a land of contrast: where there is no Jungle, there is only desert. And the desert grows year by year. Before the migration of the Akhirs, Paelnor was likely covered entirely in Jungle, save for the rocky wastes of the western province. Deforestation and changes in weather, however, have impacted the climate and enviroment, and for many hundred years, Paelnor has been a land of sands. With the exception of Gazee, built in the Sabrio Valley, and Diirdec on the coast, the large towns of Paelnor are built around desert oases.
Traders are frequently met crossing the deserts of Paelnor. Caravans bring strange goods from the Ortian lands, as well as those things brought in from beyond the seas. The Karkuran horses are often unsuited for making the journey across the badlands of the southern empire. Instead, Camels bred in the provinces of Ortia and Paelnor are used by those making the long trek between Gazee and Solaris.
While Paelnor is part of the Cirsovan empire, it is only scantly administered. Taxes and tariffs from the province are imposed on goods exiting the province from Gazee or Diirdec, and a governor is in place in Kieab, located between Gazee and the Aiki crossroads, whose primary function is to ensure that trade continues on the road. Frolna and Xeln, which are located far to the west of Kieab, within the wastes, are under no governance from the Empire. Goods travel there and emerge from there, and so long as they do, the Empire and the Governor are satisfied. Beyond Frolna and Xeln, it is said, that there are unknowable and unspeakable monuments to the forgotten time, predating by countless centuries even the arrival of the seafaring proto-Akhirs.