Is that I tend to be a lot more forgiving than I initially told myself I’d be.
But most of the “forgiving” comes in the form of balancing encounter strategy. I’m still ready to punish stupidity, greed and evil when the scenario calls for it.
Against a particularly tough encounter, I will fudge monster strategy so that they don’t just unload all of their most powerful attacks on the first round. I fudge damage rolls to prevent characters from being taken below -9 (that elf should’ve been vaporized by a 6d6 lighting-bolt, instead I put him at -8). The story-driven post-2e gamer in me may be surpressing my OSRness.
Yet if any of the players spring the obvious trap, make the obvious bad choice or do the obviously evil thing, I’ll let the dice fall where they may. So maybe I’m not a total loss as an OSR DM. I’m ready for a shake-up of the party makeup now, too, since a few level 0 characters are now named and have ‘taken the call’ so to speak.