I’m trying to think of some more ‘primitive’ alternatives to spell books for a character in a game I may be joining. Most of those that I can imagine have certain disadvantages, though one can imagine that dragging your spellbook through the dungeon can’t be very convenient either.
I figure that either you’re dealing with a massive arcane tome like from Holmes or you’ve got what is basically a moleskine with your spells scribbled down in it. Because of how AD&D treats spell scrolls (which in Basic are the bread and butter of mages, since they can be used for memorizing), your spellbook is your ONLY means of refreshing your daily spells with. You can’t always just go home every time you run out of spells, especially at lower levels. I’m not really sure, but there may be some indication that the amount of script and therefore physical space which a spell requires may be significantly less than in Basic, which offers a bit more lee-way.
So, here are a few ideas I’ve come up with:
Ivory Spell Fetish – Worn around the neck, each tooth of a beast which the spell caster has slain is carved with the symbols of magic. More complex and powerful spells would, naturally, need to be carved on larger teeth of more more dangerous beasts to accommodate the additional characters. Big-cats, especially saber-toothed varieties, are a popular choice. A powerful wizard with countless teeth worn about his neck would be a frightening sight, indeed!
Spell Staff – Combining spell book and weapon, and possibly continuing with the bone theme, depending on your tastes, the mage carries a staff with each of his spells meticulously carved in the wood or bone spiraling downward. On the plus side, you have convenience of portability. On the down side, your ‘spellbook’ is somewhat fragile (though how much more fragile it is than a book is debatable, especially given the hell that most PCs go through). More worrying is what sort of powers all of that magic might imbue whatever was etched onto it.
Tattoo – This is kind of a favorite idea of mine, having the various spells tattooed with special ink over the mage’s body. This would certainly be one of the most painful and time consuming methods of entering new spells in one’s spell book, but just imagine the frightful sight of a half naked wild mage covered head to toe in runes. I wonder what sort of effects it would have on the body? Maybe certain ‘buff’ spells would have a degree of permanency, like Mage Armor. Another idea I had, which would be more in line with Basic, is that in a pinch, the mage could use any tattoos that were currently visible as scrolls, though the ink would fade and the tattoos would need to be reapplied (yeowch!)
Given that I’m wanting to play a Rakasta, I’m thinking that the tattoo thing wouldn’t be an option, but as for the other two, I’ll see what the DM says.