Fortress Europa Take 2 pt 1

I have the feeling that this is going to be a relatively short game.* My dad decided to land his forces in Holland and overran the Germans there before I had time to blow the dykes. Just a few turns in, he managed to knock out all of my elite SS Panzer divisions, through combinations of overwhelming odds, lucky rolls and trapping a few of my stacks between multiple allied ZOC.

I’ve managed to create some strong points in a few areas, but there’s no way that I’ll be able to hang on for another 30 turns, with allies pouring into Amsterdam and just a few hexes outside of Bremen . I mean, it’s not August 1944 yet! My dad still has one more invasion he can launch, and I’ve already denuded most of the coastal defenses so as to put as many half-strength infantry divisions on the trains as I can to get them back to Germany.

On the plus side, while he’s been taking his turns, I’ve had a chance to start reading the Fall 1945 issue of Planet Stories. Also, I’ve downloaded Panzer General out of nostalgia (I’ve got the disc, okay); now I just need to get it configured on DosBox.

*I told my girlfriend this. She asked how short. I told her it would probably be over in about two or three weeks. The idea that a 9-12 hour Avalon Hill wargame is short still breaks her mind and sends her into fits.

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