Death Crypt of the Ultra Lich – Old Buried Abbey (Level 2)

This second level is the lower, original abbey that was buried under a layer of dirt and ash. The hole in the chapel of the newer, upper church leads to room 10. The stairs north of 1 lead to the Library. Well in 22 is the back door to the Artificer’s workshop. Capstone in 26 leads to the Crypts (Level 3). Stairs in 27 are the main entrance to the Artificer’s workshop.

Space between 16, 19, 22, and all between 17 and 20 used to be an herb garden for soap-making; it can theoretically be cleared enough to create a “short cut”, but it would hardly be worth the effort. Exterior doors open to solid walls of dirt, stone, and ash. These can be excavated, but will take much longer than the upper tunnels.

Dungeon Level 2 - Main

  1. High arched wall w/stairs going down; spider webs
  2. 1d4 crab spiders
  3. 1d4 crab spiders; rack w/tattered clothes
  4. 1 Mage Spider (2HD)–Light, Read Magic; Scroll of Magic Missile x3; 5pp
  5. Several tables w/books. Most crumble at the touch. 1 is open to an illuminated page showing battle of wizards. Falls apart when touched.
  6. Webbed antechamber
  7. Narthex. 2 empty fonts. Door cannot open. Lever to secret door by west font
  8. 1d4 faded wraiths (2HD, drain only on a 6); 8 vials of holy water. 3k gp, 8 holy symbols
  9. Caved in room. Can be tunneled/excavated
  10. Four Saint Statues making holy gestures (1k gp each)
  11. 1d4 crab spiders; 22 cp, +1 mace
  12. Rows of wooden benches; Altar w/book (scroll of Bless, 5x charges)
  13. Missing door, 2 skeletons*
  14. (Monks’ cells) 2 skeletons*, 85 sp in d
  15. Long tables w/benches
  16. Kitchen. Oven. 4 bottles of wine (bad); rotted, useless ingredients; 24 blackened silver plates (1gp each)
  17. Prayer room w/empty pool
  18. Cabinet reliquary, trapped door (poison needle on cabinet door); Gold Chalice (500 gp), +1 mace, +1 shield
  19. 1 wight*; 700 gp, tapestries/fur blankets, +1 robe
  20. Soap making chemicals, dried plants, 20 bars of fragrant soap (10 gp each)
  21. A piece of tooled metal
  22. A well in the middle of this room goes 50-ft deep; there are buckets (4), rotting rope and 60 ft of chain; 1d8 fire beetles in the well
  23. 3d4 skeletons*; south door has holy symbols and writing. Read magic, languages or local cleric “Beware the life curse”; below is carved “Blessed be the Resurrection”
  24. A bronze, bi-pedal construct [1.5′] wanders these halls clockwise. 4 mauls
  25. Shelves. 2x sets of thieves tools
  26. 9 ghouls – 3 in each alcove. Attack when party enters the room. Jars w/3k cp, 5k sp, 900 gp, jeweled bracelet (1.2k gp), and rosary. Stone circle [capstone] in center of room. Sigil reads “Beware the life curse”
  27. Two metal faces in corners of the room. Stepping into the room triggers them. 1d6 arrow. 1 per round. Attacks as 1HD monser, 30 arrows. Disassembled, worth 1k gp each
  28. Barrels of nails (3), scrap metal (all rusted together)
  29. Barrels of scrap copper 4x (200 gp each)

*Become active undead if capstone seal in room 26 is broken.

Advertisements

One response to “Death Crypt of the Ultra Lich – Old Buried Abbey (Level 2)

  1. Pingback: Death Crypt of the Ultralich – Crypt (Level 3) | Cirsova

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s