If u are in Jeffro’s campaign, please do not take advantage of these vulnerabilities during the full moon.
Cave Defenses during a Great Hunt:
The Caves are at their most vulnerable during a Great Hunt.
Defenders include: 10 cavemen who remain to guard, 1-2 F4 (depending on cave), 20-30 Cave Bears, 5 dinosaurs. Male children may use slings against intruders but will flee and hide after one missile round.
Against a serious threat that cannot be driven off easily [such as a wandering dinosaur or something] the inhabitants will flee and hide rather than stand and fight.
If a patrol encounters a threat that may be heading towards the caves when a Great Hunt is being conducted, runners will be sent both to the cave and to the hunting party. It will be the Chief’s call, based on the threat, whether to send any lieutenants back to the caves with additional men.