Maze of Nuromen, Breaking the Speed of Light, and 2020 Advertisements

Maze of Nuromen at Arkansas RPG Con

Over the weekend, I ran the Blueholme introductory module, Maze of Nuromen. It’s called The Necropolis of Nuromen now, but I’m Old SchoolTM.

Michael Thomas of Dreamscape Design was kind enough to not only send us some player guides, he also sent a copy of the updated module [which turned out to be a lot of help]. I made sure to let everyone there know that DD had sponsored the game and gave out the Prentice rulebooks as gifts to my players.

We ran the module DCC style, with each player having 3 characters. I gave everyone a Fighting Man and let them pick two other classes; these two other classes were where their “goals” came from:

  • Elves and Dwarves looking to retrieve the Elven Crown
  • Magic Users looking to find the Book of Power
  • Thieves looking to find the chest of the Master Thief
  • Halflings looking for the body of a long-ago halfling adventurer [which I made Yolo Swaggins from my B/X B4 game]
  • Clerics looking to find and destroy an unholy bible of the ape god

Fighters were hired muscles to act as the “front row”.

This is the first time I haven’t used minis for a Basic game, but this setup made it easy to do things Final Fantasy style–unless there was a “boss” or unique circumstances, fighters get hit, then folks in back as characters go down. Worked out nicely, actually.

My players made surprisingly good progress on it for a con module that lasted roughly 3 and a half hours. If I didn’t have to go run some errands and could’ve stuck around another hour, they might have even finished it.

So quick rundown:

They got into the Maze without any real problems; for some reason, I always forget about the goblins in the first room, so I just handwaived that they’d hidden behind rocks when they heard nearly two-dozen adventurers gathering around the tower entrance. The party crossed the stream and wisely ignored the bottomless pit. Surprisingly, the character they sent to secure the rope across the stream only had dex 7 but he made the check.

Some elves in the main hall told them that they’d seen a boatload of goblins in the dungeon, so they’d been hiding and waiting for a moment to make a run for it.

The party got hit pretty hard with the Harpies’ charm person in the dining hall–the PCs that made their saves managed to pull everyone out, but at least one MU got nabbed and torn to shreds.

They explored the prison corner to little avail [it’s a trolly dead-end with almost no loot and just some encounter bait].

The barracks proved a bit more of a challenge, but some lucky rolls and good choices helped them survive it. A shrieker attracted a gelatinous cube, but they wisely didn’t mess with it–unless you’re determined to get yourself killed by a jelly cube, they’re pretty easy to avoid. The skelies didn’t prove much of a problem, either.

While the party was pretty uninterested in the pantry and kitchen, they smartly guessed that they could use the wax for the candles to plug their ears so they wouldn’t be affected by the harpies’ song. Sated on mageflesh and fairly outnumbered, the harpies were content to leave them be as they skulked out of the dining hall.

A fighter got green slimed near the savage garden, but since he was wearing plate and helmet and it was a VERY SMALL green slime [ended up like 1hp], the fighter took more damage from having it burned off his armor than from the slime itself. The party didn’t poke around the vegetation, and the dwarf kept everyone from tripping up the water features, so fire beetles kept to themselves.

The party raided Nuromen’s apartment, found the keyword to open the door to his lab and made their way there. They messed with EVERYTHING.

At least two characters got blown up by the alchemy lab trap, someone got hurt by the frog, they found Yolo’s stuff, and the trap doors.

With all the magic users dead, no one achieved a “goal” from the Tome of Power, but an elf got permanently infused with Detect Magic. One of the clerics thought the Tome of Power was the evil book they were trying to destroy. It wasn’t, but it unleashed a chain reaction that permanently enchanted their mace with light. If any MUs had been alive, they would’ve lost their mind over it, but elf didn’t really care.

Party dropped down the trapdoor to the temple of the ape god and found the back-way into Nuromen’s ancestral tomb. While the party made pretty short work of the three zombies, Nuromen himself killed 3 party members with Magic Missile and level drains. They managed to drive him off by, of all things, hitting him repeatedly by throwing the silver puppet at him and then dousing him with holy water.

That’s where we called things.

Funny thing, for how many goblins were crawling around the Maze, they never actually encountered any because they never found the room where they were camping out and goblins never came up on the Random Encounter table.

Great part was DMing for old school guys [including Shane Stacks from Shane Plays] who were demanding more blood and more PC death, even saying that it would be great for things to end in a TPK [because Con Game]. It was a blast.

Wild Stars: Breaking the Speed of Light 

This comes via Wild Stars author, Michael Tierney:

When I wrote my first Wild Stars novels back in the 1970s, three of concepts that drive the mechanics the Wild Stars universe challenged the accepted views of our reality. One was that mankind made our first migration into space and colonized planets circling the brightest stars in the night sky some 75,000 years ago. Then, around the year 2000, geneticists cracked the human genome and discovered that the human population crashed to only a few thousand people alive on Earth around 75,000 years ago (the Wild Stars explains where the rest went). The other two were the often mocked concepts of time travel and starships that can travel faster than the speed of light. A couple of weeks ago, this story was released:

https://www.thescienceandspace.com/2019/10/breaking-researchers-at-cern-break.html?fbclid=IwAR1kOX72AAKnHrp_U6wdY86MNRGAOkpMMFSSrRlEjnA9KLKz_sYQcwYT_aQ

Also, Michael’s shared the following tidbit about author sales rankings:

For anyone who ever wondered how the rankings work on Amazon, here is today’s snapshot of my sales in Science Fiction, superimposed with new works released at the time. Amazon recalculates hourly, who what might be an upwards spike in the morning could end up as a rankings dip by the end of the day.

michael's sales rank

2020 Advertising

We’re opening up advertising for 2020 a little bit early so we’ll have enough money to buy stories for next year. John E. Boyle has already claimed the back cover slot for the Spring Issue [#3], but there is plenty of interior space.

Details on ads are here: https://cirsova.wordpress.com/cirsova-magazine/advertising/

Why are we trying to get our hands on as much capital as quickly as possible?

I need at least another $3k monies to buy all of the stuff that we’re wanting buy for 2020 and still be able to replace the ductwork in my house. I’d rather not have to take out a loan; I mean, I’m probably going to have to take out a loan anyway, but I’d rather it only be for a few thou than

ductwork quote.png

 

What Stories are We Looking For for 2020?

Cirsova Publishing will be opening Submissions for our flagship magazine in October. Details can be found here. Everything in the descriptions there hold true in terms of what it is we’re looking for, but I’d like to highlight a few things in this post:

Raygun noir – Dark detective stories that had exotic space locals as their setting were a staple in the pulps, particularly Planet Stories. We’d love to see more of these.

Monster Girl – We got a couple of these last go-round, but none were quite what we were looking for. Seriously, go read C.L. Moore’s The Bright Illusion and get back with us. You got something along those lines? We’d definitely be interested.

South Seas Adventure and Chinoiserie – There’s a lot of interesting territory to be explored here, and we’ve dipped our toes in a bit [see The Last Fortune of Ali al’Ahmar and The Bookhunter’s Apprentice as more fantastical examples]. That’s not to say we’re looking for Yellow Peril; we’re looking for exotic settings outside the normal fare of a lot of contemporary fantasy and adventure.

Afrofuturism – We’re genuinely interested to see what can be done in this field. We haven’t gotten any in our submissions before [though we’ve received and published fantasy stories with both northern and sub-Saharan African settings].

Mystery – If we get some genuinely good mystery stories, we don’t even necessarily need there to be fantastical elements, though strange and exotic settings would certainly be a plus.

Men’s/Boy’s Adventure – While we aren’t looking for Weasels Ripped My Flesh, classic early-to-mid 20th century Men’s adventure or, even further back, RL Stevenson Boy’s adventure would be of interest. See also Frank G. Slaughter and C.S. Forester.

Antiquity Romance and Medieval Mythology – You guys know how I rave about Swann. Also, remember that Medieval fantasy isn’t just dragons, elves and fairies; it’s also Blemyae, Skiapods, and Prester John.

Gothic Horror/Romance – We’ve actually received and published some of this sort of stuff in the past two years. Our Lords, The Swine and Pale Moon’s Bride are two solid examples. Remember that Gothic doesn’t just mean Vampires and Werewolves. In fact, we’re really not looking for either of those unless you can put a really damn good spin on it. Gothic means ghosts, crumbling dungeons, disused manses, courtly love, mysterious knights, and heretics and clergymen too damn zealous for their own good.

The New Woke Weird Tales

I’ll admit, I was incredibly apprehensive when I first saw that the most fabled name in pulps was yet again being resurrected for another zombie run cash-in on pulp nostalgia.

You guys know how I feel about that sort of stuff.

But to add insult to injury, Weird Tales is being relaunched with the editor explicitly condemning the original title as sexist, racist and homophobic.

New Weird Tales

If you think Weird Tales was such a bunch of regressive reprobate garbage, why did you buy it? Why are you selling it with an homage to a cover by the woman who made the magazine famous with tawdry paintings of lesbians flogging one another?

It’s because nostalgia sells.

It seems like a common modus operandi today to get ahold of a property just to crap it up.

I hate this sort of thing, because this is the sort of denigration of the pulps that actively discourages new readers from actually digging into them and seeing what they were really like. “Oh, don’t buy that old Weird Tales with its bad wrongthink stories; buy the new one, we promise we won’t offend your modern sensibilities!”

If you’re an author who would otherwise have considered submitting to Weird Tales, give us a look instead. We pay semi-pro rates for fiction [0.0125 per word] and will be opening in the October. Details are available in our submissions guidelines linked at the top of the page.

Or if you’re a reader who enjoys weird fiction and the pulps, give us a look. Our new issue will be out next month and features some great science fiction, fantasy, and classic weird horror.

2-2 Cover v 0.01 Front Only jpg

Lastly, don’t forget Wild Stars! If you want us to be able to continue doing what we’re doing, and especially want to support us in a way that will give us more funds to acquire stories in the Fall, be sure to back Wild Stars back Wild Stars!  Money we make from this project WILL be available in time for us to figure it into our acquisitions budget.

Back Covers

 

Wild Stars Mega Round Up Post

We’ve been talking about the Wild Stars and plugging it all over the place, so we thought it would be a good idea to do a round-up post!

We’ve only got two weeks left in the Wild Stars IndieGoGo, and we REALLY NEED TO HIT THAT $8K goal! Especially if you guys want more Cirsova Magazine in 2020. This project’s will give us the funds we need to make it happen!

The Wild Stars Twitter Megathread

B/X D&D Stats for Griefs

Michael Tierney and P. Alexander on Shane Plays:

P. Alexander on Geek Gab:

P. Alexander on Superversive SF:

 

Cirsova Summer Special Available for Pre-Order!

The Summer Special will be out June 3rd!

The Ghost of Torreón
By EDD VICK and MANNY FRISHBERG
A strange experiment gone wrong has granted Professor Rigoberto “Beto” Caminante an extraordinary power—the ability to “ride” radio waves!

The Bullet From Tomorrow
By MISHA BURNETT
A mysterious visitor claiming to be from the future has a simple job for Private Investigator Butch Norton: sabotage an airplane to prevent World War III!

The Star-God’s Grave
By SCHUYLER HERNSTROM
A young sorcerer’s apprentice steals a starship from his master… only to be pressed into the service of a pair of space hussars to undertake a perilous quest!

Bleed You Dry
By SU-RA-U
A simple news assignment—talk to the reprobate son of an aloof dying billionaire—leads one small-town reporter down a trail of death and madness!

The Last Fortune of Ali al’Ahmar
By REV. JOE KELLY
No search for treasure is ever easy, but the hoard of a legendary pirate sought by a shifty client steeped in sorcery may prove tricky for even Sudah’s tough crew!

Halcyon
By CAROLINE FURLONG
An interstellar war has spilled onto the planet Halcyon, where humanity finds an unexpected ally in their fight against an alien race and their sinister masters!

front cover only