Lot of stuff going on, and we’ve had so little time to talk about it!
First up, I was recently on a podcast with Mr. E and a couple other folks talking about comics & stuff. Lots of fun. You can listen to it here; mid-way through, though, I was dealing some stuff that came up in meatspace, so I only managed to get in two “controversial opinions”.
This Friday, we’ve got two huge things going on:
Black Amazon of Mars drops, and we’ll be launching our IndieGoGo for Wild Stars.
This saturday, if everything goes according to plan, we’ll be on with Daddy Warpig & Dorrinal for the newest episode of Geek Gab.
Then, on the 6th, we’ll be live on location with Michael Tierney and Shane Stacks for the Shane Plays radio show on 101.1 FM The Answer.
We’ll have more news on that as we’re able to push it live.
On the side, been playing a lot of Ogre with my dad; I got him the Designer Edition for his birthday, and we’ve been getting a lot of use out of it [my dad’s already having us use more boards than scenarios call for and doubling the piece counts and such].
Also, I’ve been playing Sunrider: Mask of Arcadius on the recommendation of a friend. And good lord, that game is brutal for a mech pilot waifus in space tactical VN hybrid. In some ways, it reminds me of Power DOLLS. PD is a better wargame despite all of its issues and clunkiness, and frankly I like its overall aesthetic better, but the cheesy space opera story of Sunrider’s VN is fun [even if the waifus are trash] and does a good enough job of breaking up the incredibly difficult battles. [I’ll note that the difficulty curve between Captain [default 4/6] and Ensign [3/6] is astronomical–what took me days to get to on Captain only took a few hours to replay on Ensign when I restarted; but once I got back to where I’d stalled out on Captain, it’s been slower going even on the lower difficulty].
If I get time, I’ll do a more thorough review of it, with a ranking list of best girls and best mechs.